ENGINE MODULE
Scene Reality Compiler
Every beat becomes filmable action.
“A beat names what happens. SRC authors how reality carries it.”
SRC is the Scene Reality Compiler. It takes each linked ScriptIR beat and authors the action and physical consequence that make the moment filmable—without changing what the story says happened.
The compiler works beat by beat, preserving source lineage as it turns narrative intent into clear movement, grounded cause and effect, and a usable handoff for blocking and camera orchestration.
Validation is a separate governance concern. SRC creates scene reality; audit and lint gates inspect the compiled result before any dispatch can spend a credit.
SRC — Compiled beat excerpt ━━━━━━━━━━━━━━━━━━━━━━━━━━━ SOURCE BEAT Linked and preserved ACTION Filmable movement authored PHYSICS Cause and consequence authored CONTINUITY Canonical state retained HANDOFF Ready for blocking and camera [Representative record. Compiler grammar and rule order redacted.]
Representative structure from a StoryDirector compilation. Sensitive grammar is intentionally omitted.
Director's Notes
A beat can be narratively clear and still be visually inert. SRC closes that gap. It gives every compiled moment an action the camera can witness and a physical result the next shot can inherit.
Classification
Deterministic per-beat compiler
Evolution
Introduced in Engine 3.3.0; rebuilt for per-beat authorship in the 6.5 compilation era
Dependencies
ScriptIR beats, StoryCore™ constraints, continuity context
Outputs to
DirectorLogic™, VAOE™, Compilation Governance
Determinism
Pinned inputs produce the same source-linked action and physics records
Experience SRC™ in action.