One image per scene. Generate it, describe it, or upload your own — and what approving commits.
A set in StoryDirector is one image per scene — and every shot in that scene is built on it. Get the set right and the scene inherits it. Get it wrong and no amount of prompt editing on individual shots will recover the look.
StoryDirector groups your shots by continuity. The first shot of each group — the one that establishes a place — gets a set image. The shots that follow it continue from the previous shot's frame, so they inherit the place rather than re-establishing it.
That is why you see fewer set cards than shots, and it is deliberate: generating a fresh image for every shot in a scene is exactly how a location stops looking like one location.
Each set card has a description field, and the placeholder tells you the rule: describe the place — not the people or the props that arrive later.
This is the most common mistake on this screen. A set is where the scene happens: the room, the light, the weather, the era, the state of repair. Your characters arrive by a different route entirely, and props that appear during the action are the shot's business, not the set's. Putting people into a set description tends to bake them into the backdrop of every shot in the scene.
Do
Don't
Saving is free
Save description costs nothing and can be done as often as you like. Only generating an image spends anything — so write the words, save them, and generate once you are happy with them.
If a scene has no set image yet, your saved words are not lost — they wait, and ride into the first generation when you make one.
The first set image for each scene is free. Making another one for that scene uses credits, and the button says so — it changes from Generate Set to Generate New Set (uses credits) once the free one is gone.
Generation runs while you wait and takes about half a minute. The card shows an honest in-flight state for exactly as long as the work is running — there is no fake progress bar.
Wait for it to finish
All the buttons on a set card share one queue. Clicking another one while a generation is running does not cancel it — it stacks behind it, and a second paid generation can be the result. Let it finish.
You do not have to generate. If you have a photograph, a plate, a concept render or a location scout, you can upload it and the scene will be built on that instead.
An uploaded set does not consume the scene's free generation, so you keep that in reserve. And if you later generate over an upload, StoryDirector asks first — replacing an image you supplied is not something it will do quietly.
A generated set needs approving. Approval means exactly what it says: every shot in this scene will use it.
Before you approve, open the image at full size. The set is the quality ceiling for the entire scene — every shot rendered from it inherits its lighting, its geometry and its mistakes. A detail you can ignore in a thumbnail becomes a detail in twelve shots.
Do
Don't
The card says so plainly and offers you the two useful options: try again, or upload your own. A failed generation is not a dead end for the scene.
Sets and cast are the two crafts on the same screen. The Director Review covers that screen as a whole and what approving it commits you to.
Ready to direct one of your own?